
Colt Python
A downloadable game for Windows
Press R to pop out the chamber, then left click on the 6 spots to fill them up. Headphones recommended.
Know ye that the enigmatic Count Down hath dispatched his solemn summonings unto thee, inviting thy presence within the gloom of his ancestral mansion.
Yet beware; bare not thy neck unto his devilish whim, for he commands a malevolent vampiric mastery—a fell will that hath consumed the wretched beasts that stalk his halls
Thou possesseth but six rounds. Make each one count, for salvation favors not the wasteful, and thou can only watch as the six turn into five, then four, then three...
Take heed and mark well the measure of thy mortality:
- Two infernal keys are required to open the door to Count Down's mortal body, upon where he can be shot dead.
- Shouldst thou perish thrice before reaching him, thy tale shall reach its appointed end, and thy fate be shared with the wretched beasts.
- End his twisted rule over the undead, and escapeth with thy life.
Fare thee well, traveler.
Made in 96 hours for GMTK Game Jam 26 - Solo Developed
Assets used:
monster models by imaginais - Era of Vampires Ambience Loops by Atelier Magicae - PSX Forest Asset Collection by Stark Crafts - PSX Dungeon Boxes and Barrels Pack by MCSTEEG - PS1/PSX Game Asset Pack : Volume 1 by halfhuman - PSX Derelict Furniture by Daniel Jurys - PSX Texture Pack by D3mon_ - 64x64 Crosshair Pack by Dorado - Muzzle Flash & Other VFX effects by FX Elements - DungeonFont by vrtxrry - Font+ [Antiquity Print] by SciGho - Retro PSX Style Mansion Assets - Demo by PorkBellyGames - PSX Hotel Asset Pack by NaiveGoblin - BloodLines UIby xGaida, Shieldomirs - PSX Horror Graveyard Overlooking Sea by JoeTheBox - SFX Footstep Foley Sound Effect Pack by JDSherbert - Footsteps Mini Sound Pack by MGW Sound Design - Zelda Twilight Princess Normal Key by ARMA labs
| Updated | 7 days ago |
| Published | 12 days ago |
| Status | Released |
| Platforms | Windows |
| Author | caramelredo |
| Genre | Survival |
| Tags | First-Person, Horror, Survival Horror |
| Content | No generative AI was used |

Comments
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Great game. Took me a minute to understand the reload mechanic (I skipped reading the description on this page on my first run), but the environment and post processing effects work great. I'm not sure if you were going for slower survival-horror gameplay or more like an FPS, but I think the shooting mechanics and animations could be a little faster and more responsive. That's quite a nitpick though for such a good game made in 3 days no less. Great work!
thank you!